A-Hackers-Guide
Xbox 360

Methods overview

What this section covers

Running unsigned, homebrew software on the Xbox 360 means unlocking the console so it will boot code Microsoft never signed. There are several ways to reach that goal, and the right one depends almost entirely on which hardware revision sits in front of you.

Every method ends in the same place: the console boots XeLL, a homebrew loader, instead of stopping at the locked retail bootchain. From there you can install a custom dashboard and run legal homebrew, emulators, and your own backups.

The available approaches

  • JTAG older phats A software-and-NAND technique for early consoles built before the vulnerability it relies on was patched.
  • RGH 1.2 and RGH 2 reset-glitch Hardware methods that nudge the processor during startup using a small glitch chip.
  • RGH 3 no chip A newer reset-glitch variant that needs only wiring, with no dedicated glitch chip.
  • R-JTAG hybrid A reliability-focused combination of JTAG-style booting with reset-glitch hardware.

What you will need

Across all methods the toolkit is similar: a NAND programmer to read and write the console's flash memory, the J-Runner with Extras software to orchestrate the process, and your console's unique CPU key. Glitch-based methods also require a glitch chip or its wiring. Start with the methods comparison to pick your path.