A-Hackers-Guide
Nintendo 64

AV overview

AV Overview

The Nintendo 64 outputs an analog video signal from its multi-out port, the same connector used by the SNES and GameCube. Out of the box it offers composite and, on most units, S-Video. Sharper output requires internal modification, because the console never shipped with RGB or digital video for home use.

This page compares the available options at a glance. The pages that follow cover each in detail.

MethodQualityMod neededNotes
CompositeBasicNoneBuilt in, softest image
S-VideoBetterNoneBuilt in on most NTSC units
RGBHigh (analog)InternalDepends on board revision
UltraHDMIDigitalInternalDiscontinued, hard to find
PixelFX N64DigitalDigitalInternalCurrent HDMI option

The de-blur factor

Many N64 games apply a built-in blur filter. Even with a perfect RGB or HDMI signal, that softness can remain unless your mod or upscaler offers a de-blur feature. See the de-blur page for details.

For a stock console on a modern TV, S-Video plus a good upscaler is the cheapest meaningful upgrade. For the sharpest possible result, an internal digital mod is the goal. reference