Burning backups to CD-R
Burning Your Own Game Backups to CD-R
If you use a modchip rather than an optical drive emulator, you play your games as physical discs burned to CD-R. This means turning a disc image you dumped from your own game into a working recordable disc the console can read.
Own the Original
Only burn backups of discs you legally own, made from your own dumps. The original stays on your shelf as your archive copy.
What You Need
- A .bin/.cue image of your own game.
- Quality blank CD-R media (covered on its own page).
- Burning software that understands cue sheets and can write all tracks, including CD audio.
Burning Steps
- Load Open the .cue sheet so every track is recognized.
- Speed Burn at a low, conservative speed for accuracy.
- Write Burn the full image in one session.
- Verify Compare the burned disc against the image if your software allows.
Always load the .cue, not just the .bin. The cue sheet defines track boundaries and CD-DA audio; burning the .bin alone can drop music tracks or produce an unreadable disc.
If a Backup Won't Boot
Some games expect a specific table of contents. If a correctly burned disc still refuses to load, it may need TOC patching, explained on the TOC page.